Sim racing games: which one to choose
No sim wins every category, so pick by what you actually want to do:
- Ranked online racing with real consequences — iRacing.
- GT3 racing for one flat price — Assetto Corsa Competizione.
- Endurance, Hypercars, the WEC calendar — Le Mans Ultimate.
- Single-player, strong AI, and the widest car list — Automobilista 2.
- Mods, drift, touge, anything-goes — the original Assetto Corsa.
- On a console — GT7 or ACC. The rest are PC only.
Pick by what you want
Section titled “Pick by what you want”Competitive online racing → iRacing
Section titled “Competitive online racing → iRacing”iRacing’s moat is the safety rating (SR) and iRating system. Every official race is matched by skill, runs on a fixed 24/7 schedule, and fields the biggest grids in sim racing. Wreck people and your SR drops; that pressure is why iRacing races clean while open lobbies elsewhere fall apart. Nothing else comes close for ranked online.
It is a subscription: about $13/month at the regular rate, $9.10/month for new members, with the base sub including 31 cars and 27 tracks. Rookie content is effectively free, so you can race the day you sign up; GT3 cars require ranking out of Rookie into D class. Once you’re racing, Startlight tells you which iRacing session is on track now, what’s next, and the time-to-green from your Home Screen or Apple Watch. PC (Windows) only.
GT racing on a one-time budget → ACC
Section titled “GT racing on a one-time budget → ACC”Assetto Corsa Competizione is $39.99 on Steam (often ~$32 on PS5 sale) — one purchase, no subscription. It holds the GT World Challenge license, so the car list is GT3/GT4/GT2/Challenge, and it has the best built-in offline championship and career of the GT sims. It runs on PS5, Xbox, and PC. The Unreal engine is heavier on hardware than the others, so budget GPU accordingly.
Endurance / Hypercar / WEC → Le Mans Ultimate
Section titled “Endurance / Hypercar / WEC → Le Mans Ultimate”Le Mans Ultimate is the official WEC sim: Hypercar/GTP and LMGT3/GTE cars on the actual WEC and ELMS calendar — Spa, Monza, Sebring, Le Mans, Bahrain, Imola. The base game is ~$29.99 and runs on the rFactor 2 / Studio 397 physics and FFB, which is widely regarded as the best feel of any current sim. Narrow but deep. Watch the DLC: most competitive online content sits behind paid car/track packs, and a full setup can cost more than an iRacing year.
Single-player, AI, and variety → Automobilista 2
Section titled “Single-player, AI, and variety → Automobilista 2”Automobilista 2 (~$40 + DLC) has the widest spread of any sim — formula cars, GT, vintage, ovals, and a Nordschleife open layout — plus strong AI and excellent FFB once you load a community custom file. The Madness/Project CARS tire model is divisive and takes adjustment, but the content and offline racing are the draw. PC only.
Infinite content, mods, anything-goes → Assetto Corsa
Section titled “Infinite content, mods, anything-goes → Assetto Corsa”The original Assetto Corsa (“AC1”) is ~$20 for the Ultimate Edition on sale and is really a modding platform. Install Content Manager, Custom Shaders Patch, and the Pure ppfilter and you unlock effectively infinite content: real tracks, drift, No Hesi, touge. The FFB is beloved. The cost is friction — mods break, setup is a time sink, and the native AI and multiplayer are weak (online runs on community servers). The console version is gutted; do this on PC.
For stage rally, the standards are Richard Burns Rally via the RallySimFans (RSF) mod, EA Sports WRC, and Dirt Rally 2.0. See the rally page for the breakdown.
Pick by platform
Section titled “Pick by platform”| Platform | What you can actually race |
|---|---|
| PC | Everything — iRacing, ACC, LMU, AMS2, AC + mods, rFactor 2, RaceRoom |
| PS5 | GT7 and ACC (Project Motor Racing and Rennsport due on console autumn 2026; AC EVO console version confirmed but undated) |
| Xbox | Weak — ACC works; Forza Motorsport is fading, console AC is an empty shell |
A mid GPU like an RTX 3060 or 3080 runs every current sim fine; triple screens or a 180 Hz panel raise the bar. If you’re set on a console, GT7 is the only full native PS5 sim besides ACC — don’t buy a console expecting the PC catalog.
Pick by budget
Section titled “Pick by budget”- Cheapest to try: iRacing, despite its reputation. The subscription is the cheap part — the FIA/iRacing promo (sign up through your national FIA Member Club via fia.com/iRacing) gets new accounts a year plus the FIA F4 car free or heavily discounted, depending on which club you go through. The expense is buying à la carte cars ($11.95 each) and tracks ($11.95–$14.95) over time.
- One price, done: ACC at $39.99 and AMS2 at ~$40 are flat buys you own forever.
- The DLC trap: Le Mans Ultimate’s $29.99 sticker is misleading — the cars and tracks you need to race online are paid packs, and the total often passes an iRacing year.
The physics-weakness honesty section
Section titled “The physics-weakness honesty section”Every sim trades something away:
- iRacing — the tire model has historically run on the stiff/peaky side; tracks are laser-scanned and precise, but feel can be polarizing.
- ACC — accurate for GT3 specifically, but it only models GT racing; don’t expect breadth.
- Le Mans Ultimate — superb FFB and tire behavior, very narrow content, and still rough around the edges as a young title.
- AMS2 — the Madness engine tire model is the most divisive in sim racing; some never gel with it.
- Assetto Corsa — the core driving is excellent, but AI and multiplayer are afterthoughts.
Still can’t decide?
Section titled “Still can’t decide?”Most serious sim racers own more than one. Start cheap — ACC or AC on a Steam sale — to confirm you’ll stick with it, then move to iRacing if you want ranked racing with a global ladder. The titles complement each other: iRacing for the competition, AC for messing around, ACC or LMU when you want a specific car class done right.
Frequently asked questions
What is the cheapest sim to actually try first?
RaceRoom is free-to-play on Steam, so it costs nothing to install and race a rotating beginner series. On a Steam sale, ACC ($39.99 normally) and AMS2 (~$40) drop near $12-20 and you own them forever. iRacing's subscription is the cheap part (~$13/month, $9.10/month for new members); the expense is buying cars ($11.95 each) and tracks ($11.95-$14.95) à la carte over time.
What is the best sim that is not iRacing?
It depends on your goal. ACC for GT3 racing on one flat price, Le Mans Ultimate for Hypercar and WEC endurance, Automobilista 2 for offline variety and strong AI, and the original Assetto Corsa for mods and anything-goes. RaceRoom is the free option with its own ranked ladder.
Which sim is best on a console?
Only GT7 (PS5) and ACC run as true native console sims; on PS5 those are your two full options. iRacing, rFactor 2, and full Automobilista 2 are PC only, which is why serious online racers move to PC. Don't buy a console expecting the PC catalog.
What is the biggest physics weakness of each sim?
Every sim trades something away. iRacing's tire model has historically run on the stiff/peaky side; ACC is accurate for GT3 but only models GT racing; Le Mans Ultimate has superb FFB and tire behavior but very narrow content and is still rough as a young title; AMS2's MADNESS-engine tire model is the most divisive in sim racing; Assetto Corsa's core driving is excellent but AI and multiplayer are afterthoughts.